Weapon Mastery is a system available to all players. It was introduced with the Amazon Fury Part I episode.
Overview[]
Weapon Mastery requires a specific number of Stat Points spent in a Weapon Tree to unlock. The player gains increased damage when using weapon combos if Weapon Mastery is unlocked for the equipped weapon type.
Multiple Mastery allows combos into other Weapons if Weapon Mastery is unlocked in other Weapon trees.
Unlocking a Multiple Mastery combo will also add an appearance option for that weapon in the Style UI.
While you need the type and the mastery unlocked, you do not need to own the secondary weapon in order to complete the mastery combo.
Multiple Mastery Combos[]
Weapon | Secondary Weapon | Combo 1 Melee |
Combo 2 Melee |
Combo 3 Range |
Combo 4 Range |
---|---|---|---|---|---|
Kip-Up Launcher -> Smoke Bomb |
Blow Slam -> Spinning Punch |
Explosive Shot -> Full Auto |
Flurry Shot -> Magnum Round | ||
Backfist -> |
Haymaker -> Home Run |
Clap -> |
Stomp Smash -> Enhanced Shuriken | ||
Loft Shot -> |
Sweep Shot -> Ultra Flurry |
Magnum Round |
Jump Shot -> Meteor Blast | ||
Whirlwind Overstrike -> Ground Pound |
Stunning Swipe |
Phantom Slash |
Charged Double Throw -> Explosive Shot | ||
Fist Slam -> Ground Pound |
Uppercut -> Haymaker |
Solar Flame -> Explosive Shot |
Meteor Blast -> Arrow Fling | ||
Knee Launch -> Loft Shot |
Spinning Punch -> Sweep Shot |
Cartwheel Kick -> Uppercut |
Empowered Shuriken -> Meteor Blast | ||
Air Launch -> Stunning Swipe |
Spin Chop -> Dual Flurry |
Flip Slash -> Pulse Beam |
Focused Blast -> Solar Flame | ||
Overhead Smash -> Flurry |
Flamethrower -> Air Launch |
Rolling Barrage |
Flip Burst -> Slip Shot | ||
Spinning Upslash -> Home Run |
Spinning Downward Cross -> Big Scoop |
Leaping Stab -> Lifting Strike |
Heavy Sidearm Throw -> | ||
2 Tap -> Cleave |
4 Tap -> |
Martial Flowers |
Tap -> Mortar (infinite Mortar) | ||
2 Tap -> |
4 Tap -> |
Home Run -> Flurry Shot |
Hammer Throw -> Arrow Storm |
Trivia[]
- Previously, in order to successfully exercise Weapon Mastery, the player needed to focus on an enemy or a Sparring Target. This has since been changed and you can perform the combos without hitting anything.
- It is possible to set the weapon styles for the secondary and tertiary weapon via the style menu. There is a unique "Default" style for secondary and tertiary weapons that looks like a simple energy construct in the player's primary colour.
- Neither Staff nor Shield appear in any other weapon tree's Mastery list. While Shield's exclusion is understandable due to being a fighting style only available with a purchase, Staff's exclusion is odd and unexplained. These are how many times a weapon type appears in other weapon trees:
- 4: Dual Pistol
- 3: Martial Arts, Hand Blaster, Bow
- 2: Two Handed, Dual Wield, Brawling, One Handed
- 1: Rifle