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Skimming.jpg

Skimming is an aerial movement mode variant introduced in game update 42.
Skimming and flight share the same races, feats and trophies. Flight and skimming also share the same use of all their abilities, instead, for skimming some of the abilities were renamed to match its theme.
Inspired by Mister Miracle, skimming is flight with the character supported by two discs. The color of the discs is based on your primary color selection.

Skimming Skill Tree[]

Skim amongst the clouds and deal punishment from above.

[Requires Level 9]

Power Description Details
Hyper Skimming By holding L3 or Num Lock while skimming, propels you forward at accelerated speeds.

Innate

Dive Bomb

Requires 1 point in Skimming
Knocks down enemies anytime you dive downward and have reached critical velocity.

Innate

Swoop Attack

Requires 1 point in Skimming
Swoop into an opponent at blinding speed, dealing damage and knocking them down.

Cooldown: 3s
Power Cost: 200

Whirwind Attack

Requires 1 point in Skimming
Whips winds into a maelstrom frenzy as you circle enemies, knocking them down and dealing damage over time.

Cooldown: 4s
Power Cost: 200

Spin Draft

Requires 1 point in Skimming
Buffet your enemies with a vengeful wind, causing damage in an area around your target.

Cooldown: 3s
Power Cost: 200

Cyclonic Burst

Requires 2 points in Skimming
Creates a region of violent air flow to damage and knock back enemies.

Power Interactions : Recent Victims of Low Pressure take additional damage.

Cooldown: 3s
Power Cost: 200

Low Pressure

Requires 2 points in Skimming
Creates a backdraft to damage and suck in nearby enemies.

Power Interactions : Recent Victims of Cyclonic Burst take additional damage.

Cooldown: 3s
Power Cost: 200

Typhoon

Requires 3 points in Skimming
Violently blast enemies into the air and free you from control effects.

Usable While Controlled
Cooldown: 18s
Power Cost: 300

Dustoff

Requires 3 points in Skimming
Shoot into the air, spreading a shockwave that knocks down enemies while rendering you immune to most control effects and damage for a short time.

Usable While Controlled
Shield
Cooldown: 30s
Supercharge Cost : 2500

Gale

Requires 3 points in Skimming
Supercharge
Propel a hurricane-force wind to damage and stun enemies.

Cooldown: 1s
Supercharge Cost : 2500

Stun Resistant

Requires 2 points in Skimming
Permanently increase statistics: Adds 10% Stun Resistance.

At 1 point:

  • +10% Stun Resistance

Innate

Restraint Resistant

Requires 2 points in Skimming
Permanently increase statistics: Adds 10% Encase and Root Resistance.

At 1 point:

  • +10% Restraint Resistance

Innate

Stun Recovery

Requires Stun Resistant
Requires 3 points in Skimming
Allows you to instantly recover a small amount of power when you use Breakout on a stunning effect; is not effective when other movement recovery effects are active (except Breakout Mastery).

Innate

Restraint Recovery

Requires Restraint Resistant
Requires 3 points in Skimming
Allows you to instantly recover a small amount of power when you use Breakout on a root or encasement effect; is not effective when other movement recovery effects are active (except Breakout Mastery).

Innate

Breakout Mastery

Requires Restraint Recovery
Requires 4 point in Skimming
Allows you to recover a small amount of power over time when you use Breakout in addition to any other movement recovery effect.

Innate


Developer Notes[]

Questions

Question: How do I get Skimming?
Answer: There are two points to be aware of. To begin Skimming around DCUO, you'll need: access to the feature, and to apply it to a character.
All Members will automatically have access to the Skimming game feature, just like they automatically gain access to new DLC content when it goes live. Non-Members will need to purchase Skimming on the Marketplace, either from Character Create or from in the game.
Once you have access to Skimming, you can create new characters that use Skimming by simply selecting Skimming during Character Create. You can change an existing character to use Skimming by using a Movement Respec Token available in the Marketplace.

Question: How much does Skimming cost?
Answer: 500SC/MC for Non-Members.
Members have access automatically.

Question: What is the difference between a Movement Mode and a Movement Mode Variant?
Answer: A movement mode is the highest level of organization for movement in our game. The original three movement modes (Flight, Superspeed, and Acrobatics) are being renamed. The Flight movement mode will now be called Aerial. A movement mode defines the physics of how a character moves and what traits and abilities are available to learn. Races scattered throughout Gotham City and Metropolis are defined for each movement mode, and you can earn Feats and Trophies based on completing races and having certain level characters of a particular movement mode.
Movement mode variants determine how a character looks and animates while in their movement mode. For now, the Aerial movement mode will have two variants: Flight and Skimming. Flight will animate pretty much exactly like you are used to, with the character facing the direction they are traveling with an arm stretched out. Skimming will animate with the character supported by two discs, so they will stay on top of the discs no matter which direction they fly. There are also entirely new animation states for Skimming; for example, there are new left and right turning animations that look a bit like your character is dashing through the air.

Question: If I already have the old Flight Feats, can I earn new Feats for Skimming?
Answer: No, the Flight and Skimming variants share the same Aerial Feats, races, and trophies.

Question: Is Skimming any faster than Flight?
Answer: No, Skimming and Flight use the exact same physics for their movement, so they are the exact same speed.

Question: Has Flight changed at all?
Answer: As much as possible, I tried to not change Flight while implementing Skimming, but because the two variants do share code, you may notice a couple of situations where a Flight character's orientation is different than before. For example, a Flight character should look better when holding down the jump button.

Question: Does Skimming have a different Trait tree?
Answer: No, the Skimming and Flight variants share the same Aerial Traits and abilities; however, some of the abilities for Skimming have visual changes. Compared to the Flight version, some of the Skimming abilities have new names and new animations, but functionally the two are the same.
For example, the Flight skill Air Burst is being renamed to Cyclonic Burst for Skimmers. When performing Air Burst, a Flier spins, rotates 360 degrees clockwise, and jumps up all at the same time. When performing Cyclonic Burst, a Skimmer does a 1080 degree counter-clockwise orbit. Both Air Burst and Cyclonic Burst do damage and knock down enemies.

Question: Can I change the color of the Skimming discs?
Answer: Yes, the discs will use your character's primary color selection.

Known Issues

  1. 1. Skimming tray abilities can be clipped (with very precise timing) leaving the discs on your feet (even if you are not flying) until you activate a Skimming tray ability again.
    a. This will be fixed in a future hotfix.
  2. Skimming left and right turn sounds don’t play the correct slow and fast versions.
    a. This will be fixed in a future hotfix.
  3. Ongoing adjustments to the actual sounds while Skimming.
    a. The Audio team continues to make adjustments, and we expect to hotfix further changes in the future.

Gallery[]

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