
- "Ares never wanted anything to do with the Underworld, he used Hades as a pawn to get to my mother. With no king, the Shades are unruly and the Underworld in shambles. We need to find Hades and restore him to his rightful place as ruler." — Wonder Woman
Raising Hades is a duo accessible from the On Duty menu and part of the Amazon Fury Part III episode.
Story[]
Travel to the Greek Underworld and restore Hades as the Lord of the Dead.
There is trouble in the Underworld. And there’s a good deal of trouble beginning to brew on Olympus. It’s become clear that Hades needs to be back on his throne as the rightful Lord of the Dead, but to get him there, you’re going to need to intervene. Head to the Underworld and try to stop the chaos, but be alert! Who knows what sort of monsters are waiting as you attempt restore Hades as Lord of the Dead and seek his aid in regaining Olympus.
Characters[]
|
|
Map[]


Objectives[]
| 1. | Find Hades |
| 1.1 | Defeat Nest of Harpies |
| 1.2 | Defeat Trio of Hell Hounds |
| 2. | Defeat Ixion, False Lord of the Dead |
| 3. | Speak with Hades |
| 4. | Exit the Underworld |
Walkthrough[]
Once you arrive, go down the stairs, defeating the beasts along the way, and you'll find yourself in the arena of the first subboss.
First Subboss: Nest of Harpies[]
You must defeat the two harpies to proceed. Look around and notice two harpy nests: one of the ground near the passage to the next area, and another on the higher level between two braziers. They'll be important during the fight.
Aello the Swift uses Dual Wield and One-Handed weapons and owns the upper nest, while Celaeno the Dark uses a Shield and owns the lower nest. Beyond that, they use the following abilities:
- Healing Contrivance: a type of "health stealer" ability that heals the caster over time while damaging the target.
- Wing Buffet
: fly around a marked target, lifting them up and causing damage over time. - Ground Slam: Aello spins while in the air, pressuring the ground to damage nearby enemies.
- Leeching Field: Celaeno places a circle of purple flames around her target that burns and deals damage over time.
From time to time, the harpies will stop fighting and encase themselves in purple shields, and a message will appear "Harpies are Summoning Dark Magic!" Each of the nests will spawn a purple Dark Crystal (remember who owns each nest), from which the harpies will absorb power after a few seconds. Destroy the crystals to interrupt their summoning and continue the fight. They can be defeated in any order and won't revive each other.
After defeating the harpies, descend further until you find the Hellhounds.
Second Subboss: Trio of Hell Hounds[]
Now, you must get rid of these hounds. Note that the bigger one, Orthrus, has an aura around his head, which signals his special ability: a howl that revives his allies, Barghest and Old Shuck, with around 40% of their health. Besides that, the Hellhounds abilities are:
- Dog Bite Toss
- Fling: Chomps down on the target and toss them to the side.
- Leeching Field: Flames appear around Barghest and Old Shuck once they're down. It'll burn the player and deal damage over time.
- Pounce
- Ranged Attack
- Ravage
- Savage Bite: The hound will violently bite a marked target. Lethal
when coming from Orthrus. - Terrifying Bark
- Thrash: Snaps at the target, damaging it over time and stunning it.
After banishing the Hellhounds, go down the path defeating the shades along the way, and you'll find a weakened Hades ahead. Interact with him to set him free, and listen to his speech until the end. Then, follow him to the final boss.
Final Boss: Ixion[]
You'll find Ixion burning with a green flame and two of his allies encased in green shields. Look around and notice that the four braziers in the area have the same shields. Engage the shades that are vulnerable and the shields around the flames will become targetable. You must break the shields and interact with the braziers to extinguish the fire to get to Ixion - the use of shields is recommended, as more shades will come as you defeat them.
Ixion uses a Two-Handed weapon, and summons shades to fight alongside him. He has one special ability, Ground Slam: he'll smash the ground with his hammer, causing a localized earthquake that'll deal heavy damage - this ability is not announced. Avoid the earthquake and defeat the shades if they come between you and Ixion - they'll arrive in groups of three, but Hades will help you by banishing one of from each wave. Once you defeat the False Lord, the remaining shades will vanish, and Hades will banish Ixion.
Speak to Hades to finish the run.
Rewards[]
Nest of Harpies[]
- 1499 Cash
Loot Picker:
- 2 Options of Generic Gear (Level 410)
- Amazon Fury Part III Base Item
- R&D Plans: Olympian
Trio of Hell Hounds[]
- 1499 Cash
- Hell Hound's Fang (Collection: Relics of the Underworld)*
Loot Picker:
- 2 Options of Generic Gear (Level 410)
- Amazon Fury Part III Base Item
- General Genator Mod*
- R&D Plans: Olympian*
Ixion the False Lord[]
- 1499 Cash
- 125 Prestige Points
- 1x Source Mark
- False King's Crown (Collection: Treasures of Olympus)*
- Minotaur Hide (Collection: Remnants of the Minotaur)*
Loot Picker:
- 2 Options of Generic Gear (Level 410)
- 2 Options of Unattuned Gear (Barbarian Style - Min Level 145, Max Level 162)
- Amazon Fury Part III Base Item*
*Random availability
Collectibles[]
Briefings and Investigations[]
Collections[]
| Rare, require Divine Favor feat to drop. | ||
|
|
Feats[]
- No Magic for You!: Defeat the Harpies on the first attempt without allowing them to secure the Dark Crystals (25 points)
- Good... Hell Doggy: Defeat the Hellhounds in the following ways (each must be accomplished on the first attempt, requires multiple runs) [25 points + Grants title: Beastmaster]:
- After allowing the Hellhounds to resurrect at least 4 times
- Without allowing any Hellhounds to resurrect
- Do You Feel That?: Defeat Ixion the False Lord on the first attempt without defeating any Shade minions before all 4 braziers are snuffed out (25 points)
Trivia[]
- The original combat rating of enemies was 186.



