Lock, load, and become a master of explosives and ballistics. Run and gun as you cut paths of destruction through your enemies with big guns and bigger explosions. Use your ordnance expertise to take control on the battlefield or simply blast right through the fray.
Access to Munitions powers is available to members with an active subscription. Non-members may purchase access in the Marketplace for either 600 Daybreak Cash, 600 Marketplace Cash or 600 Loyalty Points.
Specializing in Crowd Control abilities, Munitions is the game's 13th power set, released on April 7th, 2015.
Power | Description | Details |
---|---|---|
Dodge |
Press the Block button plus a direction to quickly dart in that direction in order to escape an incoming attack. |
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Block |
Press the Block button plus to reduce damage from incoming attacks.
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Breakout |
Press the Block button plus to immediately regain control of yourself and recover from Knockdown or other Control Effects. |
Innate |
Damage Role |
Press Cycle Power Tray button in order to toggle between roles.
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Control Role |
Press Cycle Power Tray button in order to toggle between roles.
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Pump Action Shotgun |
Blast a cone of pellets at enemies in front of you, damaging and pushing them back. |
Level: 1 |
Chain Gun |
Blanket the area with gunfire, damaging, pushing back, and stunning your enemies. |
Vulnerable to Interrupt |
Laser Net Launcher |
Shoot a high velocity projectile that deploys a laser net, damaging, grounding, and stunning your target.
|
Level: 5 |
Rocket Retreat |
Get the hell out of Dodge and fire a rocket at the ground in front of you, damaging and knocking down nearby enemies. You are propelled backwards and gain damage absorption for a short time. |
Shield |
Rocket Jump |
Fire a rocket at the ground in front of you, damaging and knocking down nearby enemies. You are propelled forwards and gain damage absorption for a short time. |
Shield |
Flak Cannon |
Spray searing hot shrapnel at your target and nearby enemies, damaging them. |
Controller Debuff |
Mounted Turret |
Cut down all opponents in front of you with suppressing fire, dealing damage, stunning, and knocking them down. |
Shield |
Reload |
Make sure your team is well supplied, instantly revitalizing your group's three most fatigued members Power. |
Group Power Heal |
Survival |
Remember your survival training, preventing incoming damage and protecting yourself against control effects for a short time. Enemies are detaunted and compelled to seek other targets. |
Shield |
Rocket Launcher |
Shoot multiple rockets at your target, dealing damage to it and other nearby enemies. |
Vulnerable to Interrupt |
MRE |
Crack open a ready to eat field ration, preventing incoming damage, rapidly regenerating Health, and protecting yourself against control effects for a short time. |
Shield |
Shrapnel Grenade Launcher |
Launch a series of grenades at your target that will explode shrapnel at nearby enemies, damaging over time and knocking them down. |
Supercharge Generator |
Five Barrel Minigun |
Spray all the bullets, damaging your enemies. |
Vulnerable to Interrupt |
Killer Instincts |
You are beast! Get hyped for battle, increasing the damage of your weapon attacks for a short time. |
Weapon Buff |
Multi-Net Launcher |
Shoot a high velocity projectile that explodes and deploys a high density netting, damaging and stunning enemies.
|
Controller Debuff |
Railguns |
Use your two railguns to fire bolts at enemies in front of you, dealing them damage. |
Vulnerable to Interrupt |
Active Protection System |
Initialize a prototype APS, shielding yourself and your group members, preventing incoming damage and restoring Power over time. |
Shield |
50 Cal |
Shoot a single explosive tipped round, dealing damage to your target and nearby enemies. |
Vulnerable to Interrupt |
Small Package |
Use a tiny yet effective weapon to blast your target with a large energy beam, damaging it. |
Vulnerable to Interrupt |
Smoke Grenade Launcher |
Launch a smoke grenade to impair visibility for your target and nearby enemies, damaging and stunning them. |
Controller Debuff |
Chain Grenade Launcher |
Fire two grenades strung together by a chain at your target, damaging and stunning it. After a short time, the grenades will explode causing your target and nearby enemies to be damaged and knocked down. |
Level: 27 |
Splosion |
Get some! Set off a localized explosive to hit enemies near you, dealing damage and knocking them down. |
Level: 28 |
Particle Gun |
Shoot your target with a high intensity energy beam, damaging and stunning it. Enemies near your target will also take damage. |
Vulnerable to Interrupt |
Mini-Nuke |
Call in the heavy ordnance and drop a powerful bomb on your target and nearby enemies, dealing damage to them. |
Level: 30 |
Biggun |
Shoot a massive bolt of energy that will deal heavy damage to enemies. Some low rank enemies below 35% Health may be completely obliterated. |
Level: 30 |
Munitions Power Interactions[]
Interaction | Powers |
---|---|
Burns enemies |
Chain Grenade Launcher, Flak Cannon, Laser Net Launcher, Shrapnel Grenade Launcher |
Burning enemies take additional damage |
50 Cal, Chain Gun, Five Barrel Minigun, Mini-Nuke, Multi-Net Launcher, Particle Gun, Pump Action Shotgun, Rocket Jump, Rocket Launcher, Railguns, Rocket Retreat, Smoke Grenade Launcher, Splosion |
Trivia[]
Ballistics was one of the Powers in the Alpha version of DC Universe Online based on Conventional Weapons and Explosives.
Gallery[]
Trailer[]
External Links[]
- DCUO Blogguide: Munitions (with loadout suggestions)
See also[]
v · e · d Powers
| |
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Tank | Fire - Ice - Earth - Rage - Atomic - Experimental Serums (u) |
Controller | Mental - Gadgets - Light - Quantum - Munitions |
Healer | Nature - Sorcery - Electricity - Celestial - Water |