FD: Defending Mogo is a tier 7 raid in the Fearful Day chapter. It also features an elite and an elite+ version.
Story[]
Something is happening at Mogo's central power core, deep in the caverns and Amon Sur is the cause. Whatever Amon Sur is up to can't be good. Put a stop to it!
Characters[]
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Iconic Allies |
Iconic Foes |
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Mobs |
Map[]
Objectives[]
Walkthrough[]
You join Hal Jordan and Luzia Cavalera in confronting Amon Sur in Mogo's core.
Interactive scenery is key to all three boss fights of the raid.
You first need to defeat Qwardians, disable and destroy their pain generators trapping civilians, same as in the Qwardian Sabotage daily mission on Mogo.
Corrupted Golems[]
You need to defeat one Golem, then two at once. They spawn with yellow energy wrapped around their rocky bodies, negating most damage. Mogo will spawn green energy crystal on the ground with green circles on the floor around them. Players must lure the golems near one and interact with the crystal, which deals a significant % of their max health as damage, knocks them back and removes the yellow energy temporarily, allowing them to be damaged normally. Qwardians will also spawn in the second part of the fight.
Circuits[]
There are 3 circuits in the massive cavern (in the raid version), each with a line of 5 nodes; typically players divide themselves 2-3-2 for this section. Each note has a large yellow crystal. Players must interact with the first node of each circuit to turn them green. An interface to the side of the screen shows progress. Once a node is converted, the line to the next node gradually turns green - when the next node is reached, it can then also be converted (this must be done in sequence).
Whenever a node is converted to green, a Qwardian Engineer spawns from the next node and runs towards the converted node. They always spawn with a shield that negates an amount of damage before they can be damaged normally. If they are able to reach and complete their interaction with the converted node, it would turn back yellow.
Occasionally a Heavy Engineer would spawn, which is a giant, stronger version. They usually only appear one at a time. They are marked on the minimap with a skull icon like an open world boss.
Once all 15 nodes are converted, all Qwardians in the cavern disappear.
Amon Sur[]
The final battle takes place in a large circular cavern dotted by numerous smaller caves. The caves are in pairs, with each pair next to a crystal, and each cave with a piece of machinery; one turns yellow crystals clear, and another turns clear crystals green. Defeat the Qwardians and turn crystal green and Amon Sur would arrive, starting the fight.
The main mechanic in this fight is that Amon Sur would periodically turn multiple crystals yellow. As long as there are at least 1 yellow crystal, he is immune to damage - represented by a yellow shield around him. Conveniently, any active yellow crystals will have a bright beam of light connecting it to him so you can easily find it. Turn all yellow crystals clear to take down his shield.
During the fight, Qwardians would spawn - particularly Qwardian Engineers, which can't turn crystals instantly or anywhere like Amon, but by the machinery like players, and can cause his shield to come back up. If the crystals have been turned green, they have to turn them clear first before turning them yellow.
Once Amon is defeated, the raid is complete.
Rewards[]
Collectibles[]
Briefings and Investigations[]
Collections[]
- n/a
Feats[]
Elite (Plus)








