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debuff is the opposite of a buff. It is an effect that while it persists hampers the target in some way. Among other effects, debuffs frequently lower attributes, hinder the effectiveness of the target's actions, or cause damage over time. Sometimes the term debuff is also used to describe the act of removing buffs on hostile targets.

Controllers use debuffs on enemies for group support.

Debuffs are the little red symbols under under the players or enemies names. Some of the symbols appear in the shape of a red heart, shield, and a red reticle.

The symbols come in a variety of shapes:

  • Heart (Healing over Time Debuff)
  • Lightning (Power over Time Debuff)
  • Shield (Defense Debuff)
  • Foot Print (Movement Speed Debuff)
  • Reticle (Damage Debuff on rare occasions, a Vitalization debuff) 
  • Star (Damage Debuff)

There are three main debuffs:

  • Defense Debuff
  • Healing and Power over Time effects Debuff
  • Damage Output Debuff

See also[]