Construct combos are specific weapon combos that activate other Light powers after the initial cast of certain Light powers.
Combo damage is based on Might.
Power | Construct | Combo | Repeat |
---|---|---|---|
Boxing | Boxing | Tap Melee | x 5 |
Chainsaw | Tap Melee x 5, Hold Melee | ||
Hand Clap | Tap Range | x 3 | |
Impact | Hold Range | ||
Chainsaw | Chainsaw | Tap Melee | x 5 |
Hold Melee | |||
Light Claws | Tap Melee x 5, Hold Melee | ||
Ram | Tap Range | ||
Minigun | Hold Range | ||
Entrap | Swing | Tap Melee | x 4 |
Boxing | Tap Melee x 4, Hold Melee | ||
Impact | Hold Range | ||
Fan | Light Claws | Tap Melee | x 4 |
Impact | Hold Range | ||
Grasping Hand | Grasping Hand [Pull] | Hold Melee | |
Fan | Tap Range | ||
Light Blast | Hold Range | ||
Hand Clap | Chainsaw | Tap Melee | x 5 |
Grasping Hand | Hold Melee | ||
Hand Clap | Tap Range | x 2 | |
Impact | Chainsaw | Tap Melee | |
Grasping Hand | Hold Melee | ||
Light Blast | Hold Range | ||
Light Blast | Boxing | Tap Melee | x 4 |
Minigun | Hold Range | ||
Light Claws | Light Claw Slash | Tap Melee | x 4 |
Final Claw | Hold Melee | ||
Swing | Hold Melee x 2 | ||
Ram | Tap Range | ||
Minigun | Hold Range | ||
Light Weight | Light Weight | Tap Range | |
Minigun | Whip Thrash | Tap Melee | x 2 |
Snap Trap | Hold Melee | ||
Ram | Tap Range | ||
Ram | Whip Thrash | Tap Melee | x 2 |
Snap Trap | Hold Melee | ||
Fan | Tap Range | ||
Snap Trap | Fan | Tap Range | |
Light Blast | Hold Range | ||
Whip Thrash | Whip Thrash | Tap Melee | |
Hand Clap | Tap Range | x 3 | |
Impact | Hold Range |