Character Creation (also known as Character generation or Character design) is the term used to refer to the process through which a player must go in order to create their own avatar.
The player is able to choose the statistics that determined their character's abilities, individual strengths and weaknesses, visual appearance, name and sound through a series of options offered to the player shortly after the game starts. All players must go through the Character Creation process in order to play DC Universe Online.
Free to play accounts are allowed 2 characters. Premium are allowed 6. Legendary are allowed 16. Each character is linked to a specific server. The following is the selection process that the player must go through in order to create a character in the game.
The player may choose between 18 total variants of Male or Female characters. The selection does not affect the character's statistics. Of the choices that are made during character creation, most can be changed with items that are available in the marketplace (e.g. name, personality). Only gender and morality are unchangeable.
Gender and body typeEdit
Main Article: Body Types
"Inspired By" (Optional)Edit
Main Article: Inspired By
Before deciding Powerset, Weapon, and Costume, the player may choose to be inspired by a famous DC character.
Choosing an inspired by character will have the computer automatically choose a Powerset, Weapon, Clothing, and Morality to match the DC iconic chosen. After completing this process, the character is still open to change in any way or form. Inspiration is to give the player a template to work off of, although they can still play with that specific template if they choose to.
Main Article: Powers
Power selection determines the player's combat strategy and role in groups. Each power has two roles that the character can specialize in. One is Damage Dealer (often called DPS), and the other is for support (Controller, Healer, Tank).
That means if your focus is on dealing damage, you can pick any powerset, but if you fancy playing e.g. a tank, you have to pick one of the powersets which provides that role as the second role.
Main Article: Movement Modes
Movement mode affects the character's speed, movement style, and maneuvers in combat. It also determines whether the character is a flyer, speedster, jumps from building to building as an acrobat, or skims through the air.
Main Article: Weapon Styles
Your weapon is what defines your character's hack-and-slash abilities. Each weapon is specialized in either Ranged or Melee abilities, however some are equally useful in both. All weapons have both melee and ranged attacks. You will be able to learn new weapons simply by spending a skill point and you could switch between them later in game.
Main Article: Morality
Morality is the choice of either being a Villain or a Hero. The choice determines the character's mentors, allies and enemies in DC Universe Online. Characters that align themselves with the Hero morality will fight crime throughout their adventures. Villains are the bad guys, characters that choose this morality will corrupt citizens and fight for all that is evil.
Main Article: Personality
The player's personality choice determines how the character acts and carries themselves throughout the world. Their stance will change, along with their posture, simple movement as well as emote actions (example: When a Flirty character dances, he will do a fist pump type dance(male), while a Primal character will do more of a break dance type routine). Personalities do not affect stats, and are there purely for aesthetics.
Main Article: Mentors
The player's choice of their Mentor affects their experience of the world, as well as the categories of armor and weaponary that will be available to them. Mentors will contact and ask the player to do missions on a regular basis throughout the game. While the first mission a player ever does is exclusive to their mentor selection, most of the missions offered by the other two mentors are available to all players of their faction.
Main Article: Costumes
A character's costume is the clothing that defines their appearance in DC Universe Online. When a character equips an item it is added to their "collection". Once an item is in their collection it will be accessible to wear even if the player sells that item in the future, however, all stat benefits are lost when the item is not physically equipped to your character. A character may equip items with better statistics but still maintain the appearance of the lower quality items if they wish.
Head: None, Alien Threat, Biker, Biohunter, Bold Cross, Bold Devil, Bold Domino, Bold Wings, Brave Cross, Brave Devil, Brave Star, Brave Wings, Centurion, Crested Biohunter, Cyclops, Dashing Crusader, Death's Head, Defiant Crusader, Formal, Full Cross, Full Devil, Full Domino, Full Slimline, Full Wings, Future Cop, Gallant Centurion, Gallant Crusader, Half Cross, Half Devil, Half Domino, Half Slimline, Half V Cross, Half Devil, Half V Domino, Half V Wings, Half Wings, Hood, Knight, Masked Cross, Masked Devil, Masked Domino, Masked Wings, Paramilitary, Partial Cross, Partial Devil, Partial Slimline, Partial Star, Partial Wings, Protector, Retro Biohunter, Runed Hood, Skull, Slimline Crusader, Spacefarer, Speedster, Starburst, Street, Thug, V Cross, V Devil, V Domino, V Slimline, V Wings, Visor, Welder's
Face: None, Biker, Bug Goggles, Business, Compound Goggles, Crested Visor, Emissive Eyes, Enhanced Goggles, Eyepatch, Freaky Clown, Full Domino, Gas Mask, Goggles, Half Domino, Incursion, Infiltrator, Metalhead, Monocle, Protection Goggles, Shaded, Sniper, Sniper Goggles, Technician, V Domino, Valiant
Emblem: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, A, Animalia, Ankh, Arrow, Atom, B, Bird, Bullet, Butterfly, C, Circled Wings, Club, Cobra, Crosshairs, D, Double Axe, Dynamite, E, Eye of the Horus, F, Fiery Star, Flying Death's Head, G, Grenade, H, Hatchet, Hazard, Horn, Horned Helmet, J, K, King, Knight, L, Leaf, Lightning Bolt, M, Moon, Mushroom Cloud, N, O, P, Paw, Pawn, Pentacle, Q, Queen, R, Ram, Rifle, Rocket, Rook, Royal Wings, S, Shield, Shooting Star, Shuriken, Skull, Snowflake, Spade, Star, Stormcloud, Sun, Swirling Fireball, T, Tornado, Totem, Trident, Turtle, U, V, W, Wings, X, Y, Z
Chest: None, Arcane, Battle Harness, Battle Mage, Biker, Business, Chevron Slimline, Contemporary, Electric, Flames, Flexsuit, Formal, High Collar, Ice, M Slimline, M Suit, Metalhead, Mystic Energy, New Genesis, Paramilitary, Pyramid Slimline, Reverse Slimline, Schoolyard, Shielded Robot, Short Sleeve Slimline, Slimline, Strap Scales, Streak Slimline, Street, T Slimline, T-Shirt, Tank Top, Trench Coat, Triangles, Urban Slick, V Suit
Back: None, Backpack, Classic, Embellished, Paramilitary, Quiver, Rounded, Short, Small Bird Wings, Small Demonic Wings, Small Tech Wings, Split, Tattered
Hands: None, Banded, Biker, Clasped, Classic, Classic Rivets, Cuffed, Finned, Formal, Lunar, Metalhead, Paramilitary, Power-Reinforced, Slimline Finned, Trim Classic
Waist: None, Biker, Chevron, Clasped, Death's Head, Interlocking, Metalhead, Multipouch, Paramilitary, Riveted, Simple Utility, Square Buckle, Street, Sun-Klasp, Techno
Legs: None, Arcane, Athletic Slimline, Battle Mage, Biker, Briefs, Business, Cargo, Combat Slimline, Contemporary Tech, Elaborate Tech, Electric, Flames, Flexsuit, Formal, Ice, Jeans, Lined Slimline, M Suit, Metalhead, Mystic Energy, New Genesis, Paramilitary, Pyramid Slimline, Reverse Slimline, Schoolyard, Slimline, Strap Scale, Street, Tertiary Slimline, Triangles, Two-Color Slimline, Urban Slick, V Suit
Feet: None, Biker, Business, Casual, Casual School, Chevron, Classic Banded, Classic Slimline, Clean Cuffed, Cuffed, Metalhead, Paramilitary, Power-Reinforced, Schoolyard, Street, Tall Class, Tall Lunar, Tall trim, Trim Cuffed, Urban Slick
Note: These are only the costumes a player can start with, once out in the world a player can find more costumes not mentioned here.
Skin: Human Skin 02, Leopard. Lion, Tiger, Wolf, Crystalline, Fox, Undead, Chrome, Glowing, Barbarian, Human Skin 01, Lava, Rock, Mummy, Reptile, Plant, Cyborg, Demonic, Robot, Tattooed, Angry, Cheerful, Wise, Youthful, Human Skin 03
Hair: None, Pomp, Liverpool, New Troy, Jimmy, Rockford, Caesar, Afro, Mister B., Spiked Mohawk, Mohawk, Cornrows, Happy Painter, Streetwise, The Big Hoff, Castillo, Jules, The Natural, Hyde, Professional, The Hoff, Mobster, Junior, Burnley Special, The Dogg, Racing Stripes, East Ender, Bandit, Bowery, Enforcer, Desperado, Outlaw, Soldier
Once all character customization is done, a name must be written down to identify the character. Certain words and names are obviously blocked, alongside with certain symbols. No more than one space is allowed to be put in a character's name. Maximum length is 20 characters. This is the final step of character creation.
The ¬ symbol can be used in names, but is not displayed in your overhead name.
It is possible to boost a player character by using a Level 25 Advance, CR 100 Advance, CR 170 Advance or CR 210 Advance. Some of those might be granted as a gift to players, they are also available for Daybreak Cash.