Game Update 54

Test Server notes

Atomic Power Set
Utilize the power of nuclear energy, rearranging the atomic structure of yourself, your allies, and your enemies at will with the Atomic power set! Split Atoms, cause Thermochemical Explosions, and burn under the intense Nuclear Pressure causing unreal destruction. Transmute into fortified metal and reorganize your atomic structure to protect you and your allies in your Tank role, or harness the power of the building blocks of all matter to lay waste to your enemies in the Damage role.

Atomic allows players to assume the Tank role at level 10, and will be available on the Marketplace for non-members. Members automatically have access to Atomic!

There are two Atomic Power trees:
 * Radioactive – Explode with harmful radiation, reducing your enemies to ash and speeding up your recovery with the Radioactive tree.
 * Nuclear – Manipulate the subatomic structure of enemies to shield you and your allies with the Nuclear tree.

Two New Inspired Bys:
 * Firestorm inspired-by for Heroes
 * Neutron inspired-by for Villains

Advanced Mechanics
Power Set "Mid-Range" improvements: Fire, Gadgets, and Quantum

In Game Update 54, we are continuing with the release of improvements to powers by adding a "mid-range" damage option. This update includes changes to Fire, Gadgets, and Quantum Power sets. A full list of improvements and updates are included in the full public notes.

Suicide Squad PvE
Taskforce X and Suicide Squad are making the jump from PvP to PvE, inviting Heroes and Villains to play together in On Duty Duos, Alerts, and Raids! Playing with more people means your On Duty queues will pop faster, PLUS you will have the chance to see the other side of the story when you play the opposite faction's version of shared content.

Just as in PvP, players will receive the collar effects when placed in an opposite faction instance. Simply queue up for any instance that displays the Suicide Squad red target symbol. To opt out, open the Settings menu and turn off the "Enable Suicide Squad" option under the Gameplay tab.

Thanksgiving Seasonal Vault
A bountiful gift is available in the vault through November 30.

Fire

 * Increased both the base damage and power interaction damage for the following abilities:
 * Backdraft
 * Detonate
 * Fireball
 * Wildfire
 * Flashpoint
 * Immolation
 * Spontaneous Combustion
 * Overheat
 * Overheat now hits up to eight targets and begins splitting damage after two.
 * Snuff Out
 * Increased the damage caused against enemies whose health is under 35%. The amount of damage inflicted increases as your range closes.
 * Fireburst
 * Fireburst now hits enemies up to 13m out instead of 12m. Increased damage caused when enemies are afflicted with Volatility with the most damage inflicted when at short range within 7m of the target.
 * Flame Cascade
 * Increased damage caused when enemies are afflicted with Volatility.
 * Mass Detonation
 * Increased damage caused when enemies are afflicted with Volatility with the most damage inflicted when within 13m of your target.

Gadgets

 * Increased both the base damage and power interaction damage for the following abilities:
 * Sticky Bomb
 * Vortex Cannon
 * Napalm Grenade
 * Taser Pull
 * Neural Neutralizer
 * Gauss Grenade
 * Gadgets users in Control Role can access the full damage of Gadget's Advanced Mechanic without restriction.
 * EMP Pulse
 * You can now dovetail to your next attack after 1.0 second. Increased damage slightly at mid-range and increased damage significantly when within 7m of your target. Activating the Advanced Mechanic prevents Weapon Mastery critical damage bonuses for 12 seconds.
 * Paralyzing Dart
 * Increased damage slightly at long range and increased damage significantly when you are within 13m of targets. Activating the Advanced Mechanic prevents Weapon Mastery critical damage bonuses for 12 seconds.
 * Sticky Bomb
 * This ability now splits damage after two targets like other super powers.
 * Bunker Buster
 * This attack no longer causes the damage role buff to be removed.
 * Battle Display
 * Battle Display's Battle Awareness can now be gained while in Control Role allowing Intimidation to apply its damage over time effect after using either EMP Pulse or Paralyzing Dart.
 * Photon Blast
 * Increased the damage caused against enemies whose health is under 35%. The amount of damage inflicted increases as your range closes.

Quantum

 * Increased both the base damage and power interaction damage for the following abilities:
 * Alcubierre Wave
 * Einstein's Ray
 * Gravity Bomb
 * Inspiral Waves
 * Lift
 * Anomaly
 * Distortion Wave
 * Tachyon Blast
 * Tachyon Burst
 * Time Shift
 * Warp Barrage
 * Quantum users in Control Role can access the full damage of Quantum's Advanced Mechanic without restriction.
 * Time Bomb
 * Time Bomb causes increased damage based on how close you are to your target. You cause the most damage at short range which is inside of 7m, medium damage between 7 and 13m and the least damage at long range which is beyond 13m. Damage at all ranges was increased.
 * Energy Expulsion
 * Increased the damage caused against enemies whose health is under 35%. The amount of damage inflicted increases as your range closes.

Suicide Squad PvE
Note: Cross Faction PvE is specific to the On Duty menu. Heroes and Villains will not be able to form groups outside of the On Duty menu or invite each other directly to instances. Play versions of content you maybe haven't seen before, with characters you certainly haven't grouped with before in PvE, and see your queues pop even faster with Cross Faction PvE.
 * Episode content in the On Duty menu that has both Hero and Villain versions will be eligible for Cross Faction PvE
 * Content that is uniquely Hero or Villain will remain unique to the original faction and will not be eligible for Cross Faction PvE
 * Operations are not currently eligible for Cross Faction PvE
 * Players will queue into the content just as they do now, and will be placed into either the Hero or Villain version based on the group's makeup
 * Players will be able to opt-out of Cross Faction (meaning they will not be placed in the opposite faction's instance)
 * Rewards for the content will remain unchanged
 * Heroes will receive Hero loot, and Villains will receive Villain loot
 * Feats with Hero and Villain versions will complete in either instance, regardless of which version of the content you are in