Harley Quinn (Joker's Funhouse)

Harley Quinn is the final boss for heroes inside the Joker&apos;s Funhouse instance.

Abilities

 * Harley uses basic Two-Handed attacks.
 * Harley can fire several clown boxes that damage and ground players.
 * Harley uses Glove Punch - a power similar to Gag Glove; may knock down players.
 * Harley uses an un-interruptable version of Doom Spin after which she becomes dazed.
 * Harley uses an un-interruptable, continuous attack in which she slams her hammer down repeatedly after which she becomes dazed. (AoE Damage; may knock down enemies).
 * Harley may trap players in a green sphere.

Loot

 * Hysteric&apos;s Cinch
 * Harley&apos;s Sinister Masquerade (Epic - Low drop rate)
 * Synthium-Hardened Deathmask
 * Jewel of Balance

Tips

 * When Harley is using her special attacks she is invulnerable. The player should run away from until she becomes "dizzy".
 * When the player gets the message that Harley is "dizzy" (hammer spin) or smashed her toe (repeated hammer slam), the player gets a few free hits.
 * Some form of healing is crucial. A player can run back to where he fought Lefty and Righty (where you dropped down). There are 3 Health Barrels (which respawn rapidly) there. Harley will follow you down.

Quotes

 * "Freshly made knuckle sandwiches - come and get them!" (when using Glove Punch).
 * "Round and round she goes, where she stops, nobody knows!" (when using Doom Spin).
 * "If I have a hammer, I&apos;d hammer in the morning, I&apos;d hammer in the evening, all over your SKULL!" (when hammering down).