Primal Wolf Form



A werewolf like form aquired as a Shapeshifting ability in Nature Power Set, granting Superspeed, new Melee Weapon combos (No matter what weapon is equiped); increased Critical Chance and Critical Damage for yourself and teammates (with Critical Strike Chance increasing with every downed enemy); and ability to stun an enemy with your next Claw attack.

Nature Is A Must
A must! Nature is a Power Set available for a character during Character Creation. Characters must choose the nature power set to let the call of the wild surge through them and actually become a beast full of rage, cunning and animal instincts. Not only a neccesity but a benefit Werewolves can draw upon these forces to keep their allies alive or wither their enemies away. Nature powers grow along two distinct branches: Shapeshifting and Plants.

Non-Usable: While in Primal Wolf Form it can not utilize certain Nature powers, even if they are purchased.
 * Pterosaur Form: Transforms you into a flying Pterosaur, freeing you from control effects and granting you unique super powers including the ability to dramatically increase the Might of group mates and you. Your small size increases your metabolism, providing you with increased power regeneration.
 * Insectoid Form:Opens access to Insectoid form, with increased healing capability, reduced damage output, new power combos, and powers of flight; You may only use this power while in the Healing role. This form also gives you Hand Blasters
 * All other powers can be purches and performed.

Super Speed
Primal Wolf Form default Movement is that of Speedster, (whether you choose it or don't choose it in Charater Creation). Speedsters travel through the streets at an incredible velocity. Those with Superspeed movement reach such tremendous acceleration that they can run up the sides of buildings, on water, up walls or across ceilings. Traveling long city blocks to get to the action becomes a cinch with this movement mode. A character is able to run around at blazing speeds and jump great distances when using the sides of buildings. In order to use the super jumping, the character must jump off an object (boxes, cars, ect) or building as a ramp, pressing jump at a pivotal moment.

Non-Usable: While in Primal Wolf Form it can not utilize certain Speedster abilities, even if they are purchased.


 * Spees Force: At Level 9, Super Speed characters have the ability to enable their inherent Speedforce, where the character is able to run much faster than the default speed, but is unable to attack in this mode. If charaters aquires this, the Primal Wolf form would be unable to use.


 * Inertial Flywheel: There is also another ability purchased that transfers downward momentum into forward momentum while falling, which enhances the Super Jumping ability. If charaters aquires this, the Primal Wolf form would be unable to use.
 * All other Speedster abilities can be purches and performed only if Super Speed was chosen during Charater Creation.