Hotfix 07/12/19

General

 * Into the Dark Multiverse (raid) is now available.

Thanagar – Open World

 * Metal Meltdown - Fixed an issue where the Metal Meltdown feat was not giving credit for defeating the Nth Metal Golem.

Batscape

 * Adding safeguards so that if any NPCs are missing from the 'cinematic cams,' then progress should not be gated. These fixes were made for the Oblivion Bar, Batcave, and Crime Alley.
 * Made changes so that enemies in the Crime Alley theater shouldn't spawn in strange places and become unattackable.

Damage Control

 * Removed an invisible NPC that could put players in combat in the dry section of the Drowned fight.
 * Fixed an issue with drowning damage happening too soon while the cinematic is still playing in the Drowned fight.
 * Completed an Event Mode balance pass on the Test of Taurus.
 * Air patches in the Drowned fight heal for more.
 * Added a safeguard for a rogue case of the Mirrors being possibly destroyed before they should.
 * Fixed an issue for Falling through the world in Event Mode when trying to join an ongoing team that has already gotten to Atlantis.
 * Fixed an issue for Living Metal target arrow not clearing on group wipe.

The Phoenix Cannon

 * Reduced the damage done by Dark Energy Tether. Especially in the elite version.
 * Added safeguards to make sure everything is in place or drops whether or not a cinematic plays or if a characters does not appear in a cinematic.

Loot

 * Metal Part II Utility Belt Boxes can now be deleted.