Game Update 62

Test Server Notes

Open Episodes
In continued celebration of summer, we are opening all Episode content to all players for one month.
 * Members or players who own the content continue with standard loot lockout timers: 1 day for solos, duos, and alerts, and 7 days for raids.
 * Non-members who do not own the content will see extended loot lockout timers: 1 day for solos, 3 days for duos, 7 days for alerts, and 14 days for raids.
 * Players will earn the same amount of rewards for participating.

Journal and On Duty Improvements
We have made some quality of life improvements in the Journal and On Duty menus to assist players in quickly getting to the content of their choice! A full list of improvements can be found below in the notes.

New Level 30 Missions
Players now receive a new series of missions, granted upon completing the final mentor storylines at level 30. These new missions will guide players through the queueing system, familiarize them with Solos, Duos, and Alerts, and will instruct them on buying gear from vendors. A breakdown of the missions can be found below in the notes.

For PC Test players will be automatically granted the The Justice League mission for Heroes or The Secret Society for Villains upon login to best facilitate testing.

Items

 * Axes of Arcane Energy are now properly granting the Runic Axe style.

Fear is Yellow

 * Fixed an issue where the mission was not automatically activated for villain players when they completed the Feel the Fear mission.

General
Players will now receive an un-attuned box of gear for completing the The Justice League or The Secret Society missions.

Players now receive a new series of missions at level 30. This series of missions walks the player through queuing in the On Duty Menu, instructs the player on marks and purchasing items from vendors, then down each Tier of content.

New mission flow breakdown:
 * Queue and Complete 8th Precinct Solo
 * A side mission will be granted to complete all other Solos when this mission is complete.
 * Complete Gotham University Duo
 * Another side mission will be granted to complete all other Duos when this mission is complete.
 * Complete Area 51 (level 30) Alert
 * Another side mission will be granted to complete all other Alerts when this mission is complete
 * Gearing Up
 * This mission instructs the player to locate a gear vendor in their Headquarters and obtain gear.
 * Climbing to the Top
 * This mission will complete upon the player obtaining a Combat Rating of 43.

General

 * Fixed an issue where players would see unnecessary overhead icons.

Inventory

 * Animations have been removed from the character’s paperdoll in the inventory.

Journal

 * New tabs have been added to the Journal:
 * Priority
 * Combat Rating
 * In the Priority Tab, missions have now been split into new categories:
 * Missions that are part of the main story path have been added to the Main Missions category under the Priority tab in the Journal.
 * Missions that are side missions have been added to the Side Mission Category of your Journal.
 * A Miscellaneous category has also been created to designate missions that do not fall into either category above.
 * The Complete category still exists and defaults to the top of the list.
 * Every Mission in the game has now been flagged with an appropriate Combat Rating Score. This is to identify what Combat Rating is required for the mission. Once a player reaches level 30, the Journal will now show the CR required for the mission in their Journal, instead of level 30.

On Duty

 * Players can now see their current Combat Rating while in the On Duty menu.

Performance

 * UI load times have been improved on PC, PS4, and Xbox One.

Settings

 * Your profile settings will automatically reset to default if the client detects that the file has become corrupted.