Game Update 51

Test Server Notes and Announcements

Titles
With Game Update 51, we are introducing Titles to the game! Titles are a great way to display your accomplishments, or just your personality. You can obtain Titles by completing specific feats in game. Feats that grant titles are denoted by a yellow ribbon in the Feats Menu. To set what title to display on your character, go into your Style Menu and click on the Titles tab. You can also control whether you see titles on other players by going into the Settings Menu, and clicking on the UI tab.

Legends PvE: Hall of Doom Armory
The newest installment of Legends PvE is now available! Players can test their skills by creating unique teams of iconic DC Legends characters and entering the Hall of Doom's lethal Armory! Discover what has awoken dormant weapons inside the Armory that threaten our extinction!

Players will be rewarded with Marks of Legend for defeating all the bosses and completing the instance – each boss will drop at least one Mark. Players will also be able to earn feat points by completing the achievements in the event itself. Look for Hall of Doom Armory in the Legends PVE section of the Feats menu.

To queue for the event, just look for Legends: Hall of Doom Armory under the Events tab in the On Duty menu!

New Rewards Outside of Mark Relevancy
Coming soon, new rewards for players in non-relevant content! Missing those old Marks of Triumph? Think you need more reasons to revisit content you have already mastered? Keep reading!

What is Mark Relevancy?
When content is of appropriate challenge for you, it rewards you guaranteed Marks of Victory, which you then use to progress your character through the game. When content has become trivial to you, it no longer rewards Marks of Victory.

This system is in place for numerous reasons, not least of which that it sets up the launch of our new monthly Episodes. But, we have heard your concerns about how your play habits have changed without Marks of Triumph luring you back to earlier tiers (even though gear drops, styles, and feats remain unchanged), about the variety of content you experience day in and day out, about missing that feeling of awesome you get when returning to once-challenging content and blowing it out of the water.

Let's face it, there is a ton of really fun content in DCUO outside of your relevancy window, and while you probably don't want to return to all of it every day, and while it makes perfect sense that returning to it does not advance your high level character, it does make sense that you would want to return to some of it, on some days, and that you want some reason to do so. Marks of Triumph were a small and shrinking reward, mere pennies on the dollar the farther back you went, but they were a reward. They were a reason.

New Rewards!
Going forward, we plan to return that reason in the form of new rewards. When playing content trivial to you (outside your relevancy window), you will receive a random item from the list below in place of Marks.

Rare: Common: The common items here are of use to everyone, something for your time. The rare items are split between an incredible, scaling new buff consumable in the Compound Omega, found otherwise only in Promethium Lockboxes, and actual progression for your character in a Mark of Victory.
 * Mark of Victory
 * Compound Omega
 * This is a consumable that buffs your group's stats by 5% for 30 minutes, and persists through death.
 * Token of Merit (x100)
 * Token of Prestige (x100)
 * Exobit Cluster
 * This item includes an Exobit of each color, Red, Blue, and Yellow.

Our goal with this addition is to provide a reason to return to trivial content that is still meaningful and motivating, so that everyone has cause to experience the fun of yesteryear, while still maintaining that character progression must be accomplished through content appropriate for your level.

Animation

 * The Staff idle animation has been updated so that the staff will not interpenetrate the player’s leg.

Audio
Earth Powers
 * Changed the sound effect on Reinforce so that it was gender-consistent with the Crystal pet.
 * Changed the Earth power transfer sound effect so that it didn't feel quite so loud.

Powers
Rage Celestial Quantum Munitions
 * Power regeneration mechanics for Rage have been updated. This now applies a regeneration effect rather than an instant power return.
 * Increased the damage of the Rage Combo versions of the following attacks:
 * Eviscerating Chain
 * Outrage
 * Dreadful Blast
 * Frenzy
 * Revenge
 * Power regeneration mechanics for Celestial have been updated. This now applies a regeneration effect rather than an instant power return.
 * Reduced the Power cost of Divine Light.
 * Reduced the Power cost of Plague.
 * Power regeneration mechanics for Quantum have been updated. This now applies a regeneration effect rather than an instant power return. The power regeneration effect is applied as the abilities are used rather than all at once when Time Bomb explodes.
 * Gravitonic Well now benefits from Quantum's Power regeneration mechanic.
 * Power regeneration mechanics for Munitions have been updated and now apply a regeneration effect rather than instant power.

Loot

 * Added a new loot table for all content when a player is outside of Mark Relevancy. In place of guaranteed Marks of Victory, players will now receive an item chosen randomly from the list below:
 * Mark of Victory
 * Compound Omega
 * Token of Prestige (Prestige x100)
 * Victory Token (Token of Merit x100)
 * Exobit Cluster

8 Player Operations
New Genesis Now
 * Steppenwolf has found a way to prevent Lightray from defeating him if they are fighting 1-on-1. Lightray will now need your assistance in order to be victorious.

Promethium Lockboxes

 * The Tech Ninja Hands Style is now correctly flagged as account bound.

Styles

 * The Focused Neophyte's Longbow will no longer clip with player hands when equipped.
 * The Alumni's Jacket for Acrobat body types had an issue around the hands where it would flicker on and off. We removed some additional geometry from the asset that did not need to be around the hand to eliminate the issue.
 * On the Marketplace Fishnet Pants a setting in the material was not allowing players to reach an absolute black, but rather a dark blue. Changed a setting in the material that now allows players to reach an absolute black value.

Summer Seasonal

 * The Atlantean Ships have moved out of the harbor until next year.

Tier 7

 * Replaced the chance at an Exobit Cluster with the chance at a bonus mark in Tier 7, non 8-player content.

Tutorial

 * Subtitles have been added and updated for all Mentors when exiting the Tutorial mission.