Clipping

Most of the powers in the game have character animation that goes along with them, such as throwing something at an enemy. This animation can take a few seconds to play out. In some cases, it's possible to "clip" the animation, and use a second power or consumable before it ends. Chaining together multiple actions this way is referred to as clipping.

Clipped combinations still use the same amount of power, which means they will burn through a character's power bar significantly faster. In group play that form of clipping can stress the power refill capabilites of controller characters to keep up.

Clipping powers can also be done with consumables. Consumables that refill power, debuff, or stun fit well into power clipping for damage.