Hotfix 13/01/11

All versions
 * General: Added some client performance optimizations.
 * Alerts: At the end of Area 51 players should now always find themselves in the same final boss instance as the rest of their group.
 * Missions: In the Pest Control mission, Queen Bee has lost her ability to teleport through walls thus preventing player's from defeating her.
 * UI: Elements of the UI should no longer be visible during cutscenes.
 * UI: After shape changing the style tab should no longer have â€œN/Aâ€ appearance slots.

PS3 Only
 * Gameplay: Addressed an issue where players could occasionally fall through the world when zoning or moving around the cities.
 * General: Improved client performance and stability.
 * Missions: What's the only thing worse than running into your characters nemesis in game? Running into a door that won't open. Players should no longer be foiled by those dastardly doors not opening in instances.