Game Update 17

==='''The Tides of War '''===
 * The Atlantean Warships have left the straits of Metropolis bringing an end to the Tides of War.

Mental and Gadgets Powers Update

 * Gadgets and Mental Power Sets have been improved, receiving upgraded functionality, upgraded visual and audio effects. Some older, less popular abilities have been retired and replaced with all new ones!


 * All Mental and Gadget players will have their powers reset upon login so they can respec to their new abilities.

Ace Chemicals Map Exclusive for “The Last Laugh” owners and Legendary members


 * Legendary members and owners of “The Last Laugh” will now be able to play Ace Chemicals Legends map as an Arena.

Map UI Update

 * Waypoints can now be placed on group members.


 * Place them by right clicking with the mouse


 * Group members are now color coded to differentiate them on the Minimap. Each group member will have a different randomly assigned color, except for the group leader who is always yellow. Group members can “ping” a spot on the map which will create a temporary waypoint for group members.


 * Shift+left click with the mouse in the Map UI

Alerts:
'''Arkham Asylum '''


 * Mr. Freeze's Boilers are now only targetable when players can damage them.

Bludhaven:


 * Psionic Hal Jordan’s Construct Fan’s turbulence and damage are now a better fit for this construct.


 * Hazmat Officer Severson will now leave Bludhaven when he is no longer needed.


 * Major Force will no longer run and hide immediately after being defeated.

'''Collections: '''


 * Corrected the physical placement of various Gold collections in Metropolis and Gotham City.

Combat:
Pet Improvements


 * Pets following their owner match their owner's movement speed (even when boosted)!


 * If a pet can't keep up with its owner, it will now warp to the owner.


 * If a pet is in combat and the owner flees, the pet is de-spawned (owner must manually re-spawn).

==='''Feats: '''===


 * Battle for Earth “School of Hard Knocks” feats is now only visible to Legendary players and players who own Battle for Earth.


 * “My Life as a Robot” will now correctly update for Villains.


 * “Metropolis Master Speedster”: Villain now correctly refers to the Chinatown Expert Speedster Challenge.

==='''Items: '''===


 * Noble Warrior items can now be deleted.


 * Coluan Crown of Defense now has an inventory icon and the appearance will display properly when the appearance is worn.


 * Promethium Lockboxes and PvP Champion Bonus marks awarded from opening boxes are now dropped into your inventory as physical items. Using the item will add the bonus mark to your currency tab.

==='''Marketplace: '''===


 * Goth Leggings – Purchasing Goth Leggings in the Marketplace will now grant two styles: Goth Tights and Goth Leggings, one is the original “Net” style and the other is the “Sheer Net” style found in your Style Tab. Players who have purchased the style previously will be able to go into the Redeem/Claim section of the Marketplace and claim their second style that comes with the purchase.

Iconic Powers

 * Clown Box and Gag Glove abilities have been removed from Gadgets Powers and added to the Iconic Powers tree.

Gadgets:

 * All Gadget power abilities have been visually updated.

'''Traps Tree Battle Drone'''


 * Gives power back to a Raid group over time

Bunker Buster


 * Decreased supercharge cost from 100% to 50%


 * Decreased damage slightly

Cryo-field


 * Added an initial damage burst

Fear Gas


 * Increased range to 12.5 meters from 10.5 meters.


 * Panics enemies

Neural Neutralizer


 * Increased the low end range of damage so that it never hits for less than Gauss Grenade


 * Increased the amount of damage absorption that Restoration effects to 100% (matching the amount from Dominance)

Stealth


 * Useable while in combat


 * You are no longer snared or using the sneaking animation


 * Increased cooldown to 30 seconds from 1 second

Cuff 'Em


 * Deals damage


 * Decreased cooldown to 10 seconds

Implosion Mine


 * Deals damage


 * Tooltip now states that this ability retains stealth when used but is vulnerable to interrupt


 * Decreased cooldown to 15 seconds

Surprise Attack


 * Now plays full animation

Thermite Mine


 * Decreased the cast time to 1.4 seconds


 * Increased the cooldown to 1.5 seconds

Sleep Dart


 * Decreased the power cost to 300 from 350


 * Increased damage

Tricks Tree Anesthetic


 * Increased the amount healed

Asphyxiation Gas


 * Uses a more appropriate animation

Distract (formerly known as Hide)
 * Increased damage


 * Decreased the duration of damage absorption to 5 seconds from 8 seconds


 * Increased the amount of damage Absorption that Restoration effects to 100% (matching the amount from Dominance)


 * No longer makes you invisible

Energy Shield (Replacing Clown Box which is in the Iconic Powers Skill Tree)


 * Shields you if your health falls below 35%

Holographic Decoy (Replaces Sentry Turret)
 * Transfer 25% of incoming damage to decoy


 * Taunts nearby enemies

Intimidate


 * Adds panic when targets health is above 50% and stuns when below

Napalm Grenade (Replaces Bomb)


 * Hits in a larger radius than Gauss Grenade with fewer targets but sets targets on fire

Photon Blast (Replaces Warden Turret)


 * Damages and stuns a single target


 * Deals more damage to target under 35% health

Stasis Field


 * Deals damage even if target is immune to encase


 * Applies Crushed power interaction in control stance


 * Damage over time is as long as the encasement lasts

'''Suppressor Turret '''


 * Added Flamethrower, Taser Pull, Stasis Encasement (formerly Warden Turret abilities)


 * Increased damage of primary attack


 * Reduced size of Turret by 25%


 * Updated icon

Vortex Cannon (Replaces Gag Glove which is in Iconic Powers Skill Tree)


 * Same functionality as Gag Glove


 * Damage to characters is no longer split with objects (for Gag Glove too)

Mental:

 * All Mental power abilities have been visually updated to a more organic energy style.

'''Telekinesis Tree Bastion'''


 * Restores power when hit by enemies


 * May damage enemy back when hit


 * Now affects all grouped members


 * Increased supercharge cost to 100%

Bolt Barrage


 * Increased average base damage


 * Damage is not split between objects and characters, it can hit 8 of each type of entity

Cryokinesis


 * Reduced power cost to 370 from 475


 * Deals extra damage to Dazed enemies and may knock them down

Mass Levitation


 * Hits 8 targets instead of 4


 * Adds Dazed


 * Tooltip now includes this is vulnerable to interrupt

Psychic Resonance


 * Deals extra damage to Dazed enemies


 * Removed damage to break from stun


 * Reduced power cost

Pyrokinesis


 * Tooltip now includes Stun

Telekinesis


 * Adds Dazed power interaction

Telekinetic Bolt


 * Reduced power cost

Telekinetic Push


 * Deals extra damage to Dazed enemies

Telekinetic Shield


 * Increased the amount of Damage Absorption that Restoration effects to 100% (matching the amount from Dominance)


 * Decreased the cooldown to 22 seconds

Thought Bubble


 * Damages the enemy even if enemy is immune to being encased

'''Illusion Tree Convalesce '''(Replaces Psychic Shield)


 * Adds the Break Out effect


 * Adds Damage Absorption for 2 seconds


 * Heals over time


 * Supercharge cost of 35%

Horrific Tentilla (Formerly Psychic Blades)


 * Adds Terror

Horrific Visage


 * Requires Level 8 (Changed places in the tree with Terrorize)


 * Fixed an issue where the target would change into the Ghost Form multiple times in a second

Invisibility (Replaces Illusory Forms)


 * Works like Stealth from Gadgets

Ambush: Sleep


 * Reduced stun to 15 seconds


 * Removes stealth


 * Deals damage


 * Lowered cooldown to 10 seconds

Ambush: Pain Blast


 * Updated animation so that all weapon types play the same animation

Grandeur


 * Decreased cooldown to 20 seconds from 30 seconds


 * Increased the amount of Damage Absorption that Restoration effects to 100% (matching the amount from Dominance)

Mass Hysteria


 * Removed the snare so you can run at normal speed


 * Adds Terror to 8 targets

Mass Terror


 * Hits 8 targets


 * Damage is not split between objects and characters, it can hit 8 of each type of entity


 * Panics enemies

Menace


 * Deals damage


 * Increased power cost to 250 from 200


 * Deals extra damage to Terrified enemies


 * Panics instead of Stun

Phantom Flames


 * Burning power interaction damage was reduced to match Fire’s power interaction.


 * Increased damage without power interaction Reduced stun duration to 12 seconds when in Control role

Psychic Shock


 * Tooltip now includes the damage to Terrified enemies


 * Electrified power interaction now lasts the full 12 seconds even if the target breaks out

Reflect Pain


 * Tooltip now includes it is useable while controlled


 * Transfers 100% of incoming damage to your target for 5 seconds capped at 15% of your maximum Health


 * Increased cooldown to 28 seconds

Terrorize


 * Panics enemy


 * Deals more damage to target 35% health or below


 * Deals damage even if target is immune to Crowd Control


 * Swapped places with Horrific Visage


 * Vulnerable to interrupt

PVP:

 * Counter attacks: The visual effects related to counter attacks now display properly


 * Battle for Earth Headquarters battles: The Engine Core will now properly report to the player’s combat log when thrown at someone.


 * Critical effect suppression is now properly applied in Arena zones when transformed into a Snowman by using the rare Season’s Greedings winter seasonal trinket.

Raids:
Battle for Earth: The Gates of Tartarus


 * We have corrected an issue where players were not receiving loot as intended. Now, when defeating Circe (Heroes) or Wonder Woman (Villains) players have a chance to receive a damaged circlet which grants a Mission (Memento of Goddess –for Heroes or The Goddess’ Favor –for Villains). Completing the Mission allows players to choose between two rewards, with different appearances – Dark Witch or Valiant Warrior.